Little bit about me.
I am a simple guy, from little town Parnu in Estonia. Always been passioanate in arts. My long journey started from attending Art studios and then Art School, where i learnt traditional arts along with some courses on digital and graphic art. When i finished my secondary education, i have been offered a place in University of South Wales in BA Game Art. I studied game art and design. Along with my university worked as a freelancer in game industry, to develop my skills.
Software Proficiency
Adobe Illustrator
Adobe Flash
xNormal
Pixelogic Zbrush
Unreal Engine
Unity Engine
Adobe Photoshop
Autodesk 3DS Max
Marmoset Toolbag
Substance Painter
Substance Designer
World Machine
Sony Vegas
Adobe After Effects
Speedtree
Experience
-School Graphic designer 2009-2012 Graphical designer (leaflets, diplomas, certificates)
-Indie games development. 2014 - 2d artist and animator.
-Edda Studio. Indie game development 2015 - Character Artist
-Freelance project “Sol Prime” Sep – Nov 2015 -3d artist and animator
-Freelance minor graphic art and illustration projects – Dec 2015 – current (Graphic
design, graphic art, web-design, illustration, concept art, 3d models)
-Freelance Architechture Visualization “Virtual Xperience” – July to October 2016
Creating architecture for VR experience.
-Freelance Graphic Artist – “Concept Gaming Lt.” – Nov 2016 to Present – Create design
and art for Gambling games.
-Remote 3D Environment Artist – “PEAK” – April 2017 to Present – Created terrains , folliage and props
Skillset
3d Character art
3d Environment art
3d Technical art
Rigging
3d animation
2d asset creation
2d animation
2d Spritesheets
Texture creation
Material creation
Rendering using Vray
Concepting
Education
BA (Hons) Game art - University of South Wales, Wales, United KIngdom. (2013-2016)
Traditional Art and Sculpture - Parnu Kunstikool, Parnu , Estonia
(2006-2010)